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Lumi: Isle of WindsGodot game · 2026

An island adventure you can play right in the browser

Lumi the courier marten and Plum the owlet search for the seeds of the wind to light the lighthouse again. Exploring, helping the locals and fighting in the first area of the island. In Russian and English.

The first area of the island

Lumi title screen with the logo and menu

An island worth walking

A yard, a meadow, a brook with a bridge, a ravine and a hidden glade. The map in the traveller's book shows where you are.

Lumi and Plum on the bridge over the brookIsland map: the Whispering Forest, the brook and the Old Grove

The locals have favours to ask

Rhea, Bran and Pip hand out tasks, and finds and achievements gather in the traveller's book.

Talking to Rhea outside her houseAchievements: slime slayer, hidden glade, honest courier

Simple, responsive combat

A three-hit combo, a dash and a gust of wind. Slimes get knocked back and drop coins.

A sword swing and the slimes' health bars

Packing for the road at Rhea's

Rhea won't let Lumi near the grove empty-handed. The chest by the hearth holds two flasks of healing tonic and her old map. In a fight the tonic restores two hearts, and the map goes into the traveller's book.

Lumi inside Rhea's house: the hearth, the supply chest, the table and the bed

How it is built

Godot 4.7 and GDScript, with builds for the browser, Android and Windows.

Sound
Separate tunes for the forest and Rhea's house, a brook that grows louder near the water, a crackling hearth, and steps that sound different on grass, earth and boards.
Characters
Lumi turns to face whoever is talking and reaches out for chests and finds, while the locals say hello and gesture as they talk.
Controls
Keyboard and mouse, or an on-screen joystick on a phone.
Saves
The chapter saves and loads from the same spot.

Play in the browser